Thursday, 27 November 2014

Honesty Is Key

"Honesty and frankness make you vulnerable. Be honest and frank anyway." - Kent M. Keith

That is part of the epic quote by Kent M. Keith on the word honesty. You see humans, honesty is always key to anything; in life, relationships and even on Youtube. Didn't see that one coming eh? Yeah so right you're not. Anyway, have you humans get your lazy heads on Screen Junkies? No? Why not? You should. Oh no, I insist. 

Es increíble mis adorables seres humanos obsoletes, échale un vistazo ahora! I did sound fancy eh? Well, go Google it. I don't have time explaining my awesomeness. Going to keep it brief; Screen Junkies is the home of the epic Honest Trailers and The ScreenJunkies Show. It is warped take on films and TV with a steady of stream pop-culture parody, original series and also hilarious and thoughtful comments.

It's funny. It's junky. It's the Screen Junkies!

Here is one and my all rounder Honest Trailer;


Lion King Honest Trailer (feat. AVbyte)


Check it out!

Saturday, 22 November 2014

"Hideaway" by Sam Tsui feat. Kurt Schneider

Hear ye, hear ye humans!

Have you heard the song Hideaway? The song that is originally performed by Kiesza Rae Ellestad, a Canadian singer. I don't know about you humans, but honestly it is my first time listening to this song. Also, I have been a huge fan of Kurt Hugo Schneider's work, especially his collaboration with Sam Tsui. Here is the all new-fresh baked-out of the oven cover by Sam Tsui.




Sam Tsui – Hideaway Lyrics
Original by Kiesza (Cover)


You’re taking me higher than I’ve ever been before
I’m holding it back, just want to shout out, give me more

You’re just a hideaway, you’re just a feeling
You let my heart escape beyond the meaning
Not even I can find a way to stop the storm
Oh, baby, it’s out of my control, what’s going on?

But you’re just a chance I take to keep on dreaming
You’re just another day that keeps me breathing

Baby, I love the way that there’s nothing sure
Baby, don’t stop me, hide away with me some more
Hide away with me some more

You send me the shiver up my spine, might overflow
You’re bringing me closer to the edge of letting go

You’re just a hideaway, you’re just a feeling
You let my heart escape beyond the meaning
Putting my head into the clouds I’m flying home
When you get me going I can’t find a way to stop

You’re just a chance I take to keep on dreaming
You’re just another day that keeps me breathing

Well baby, I love the way that there’s nothing sure
Baby, don’t stop me, hide away with me some more
Hide away with me some more

You’re taking me higher than I’ve ever been before
I’m holding it back, just wanna shout out, give me more

You’re just a hideaway, you’re just a feeling
You let my heart escape beyond the meaning
Not even I can find a way to stop the storm
Oh, baby, it’s out of my control, what’s going on

You’re just a chance I take to keep on dreaming
You’re just another day that keeps me breathing
You’re a day that keeps me breathing

And baby, I love the way that there’s nothing sure
Baby, don’t stop me, hide away with me some more
And hide away with me some more

Credits to : limitlesslyrics.com

You humans can get this awesomeness on iTunes "Hideaway" by Sam Tsui feat. Kurt Schneider.

Peace.



Thursday, 20 November 2014

Gaming Review : Assassin's Creed Unity

Bonjour humaine.

This time it's my all time favorite, gaming. Let's get on a plane and take a flight across the globe. We are going to Paris, the city of love. However, it may not always filled with love because it is set in the late 1700s and the early 1800s, during the French Revolution.


Plot;
Assassin's Creed: Unity is a 2014 sandbox action adventure game, and a sequel to 2013's Assassin's Creed IV: Black Flag, the game has the player take on the role of an Initiate as they explore the story of Arno Dorian, who joins the Assassins to investigate the murder of his adoptive father on behalf of his adoptive sister Élise de la Serre, a member of the Templars.

Assassin's Creed: Unity began development in 2010 as Assassin's Creed: Brotherhood wrapped up development. Ubisoft's Montreal-based team, in conjunction with nine other studios from Toronto, Kiev, Singapore, Shanghai, Annecy, Montpellier, Bucharest, Quebec and Chengdu are working on the completion of the game. The creative director is Alexandre Amancio, who also served in that capacity on 2011's Assassin's Creed: Revelations. He was offered the French Revolution game before taking the job of creative director on Revelations. After shipping that game, he was exhausted and took a job in advertising before returning to Ubisoft on Unity in June 2012. Amancio aimed to utilize the then next-generation console technology to push the boundaries of storytelling, and having an engaging love story without making it become a secondary storyline. He cited Ico and Passage as video games that successfully placed romance at the center of gameplay, but noted those were far less complex than an Assassin's Creed game. Travis Stout wrote the single player story, Ceri Young wrote the co-op missions, and Russell Lees scripted the single-player side missions. The historical characters have been mostly relegated to the side missions, leaving Stout to concentrate on writing a story focusing on Arno. French historian Dr. Jean Clement Martin acted as script consultant. According to the series' primary historical advisor Maxime Durand, he aided in ensuring the story did not feel too Royalist despite critiquing the Revolution. The game uses a rebuilt Anvil game engine utilizing the Theatre, Zen and City Lights tools, which respectively improve animation, asset management and volumetric lighting. Quebec professor Laurent Turcot advised developers on the look of 18th century Paris, advising them to look at contemporary paintings and engravings in recreating the past. Nicolas-Jean-Baptiste Raguenet's paintings were emulated for the appearance of the city's water. Unity has crowds numbering in the thousands, with new animations and behaviors, such as holding hands or chatting to each other, enhancing their believability. When Arno sees crowds from a distance, the civilians' animation rigs are simplified, but as he gets closer, their "bones" increase and their behavior becomes more complex. Amancio explained the game's cast are using English accents because unlike previous games, where accents distinguished characters and reminded players where they are from, it is clear to the player that the characters in Unity are French so using those accents was deemed unnecessary. Unlike previous installments, Unity is set to have three composers for the soundtrack: Chris Tilton, Ryan Amon and Sarah Schachner.

This popular ongoing series takes a leap of faith this year sending it exclusively for the next generation console (Sony PS4/Microsoft XBOX One/PC). Assassin's Creed Unity is the eighth project since the very first Assassin's Creed series back in November 2007. The publishers, Ubisoft, are making some crucial changes in this particular series. So, what's new? There are a few improvisations for the gameplay such as; locations and navigations, memories, customization, and also the all new cooperative play.


Locations and navigation
As the game is exclusive to next-generation consoles and PC, it will enable renderings of Paris to 1:1 scale and crowds numbering in the thousands. Players will able to explore the city's entirety, including seamless interiors and the catacombs, with landmarks like Notre-Dame having a quarter of the building's interior playable. Even empty buildings may have unlockable rooms with treasures inside. When standing on rooftops, a button can display 3D objects like alarm bells to help the player strategize. Haystacks have been largely removed in favor of allowing players to control their descent from rooftops, and the controls for freerunning up and down are now separate. Social Stealth has been improved upon with a special crouching mode activated by button, and combat has been made more tactical to feel more realistic: counter kills were removed. Assassinations in the game are referred to as "black box missions," and harken to the style of gameplay from the first Assassin's Creed. Contextual clues are provided to allow the player to choose and plan their own approach, rather than follow a linear, pre-determined path to the target. Unlike previous games however, an assassination is not deemed successful until Arno has escaped after performing it.

Memories
For memories, instead of the player being given a series of objectives, Ubisoft has developed the Adaptive Mission Mechanic, which gives players several potential paths to complete a mission. For example, choosing to stalk a target will lead to a chase if they detect you, as opposed to causing desynchronization (means you die).

Customization
The Assassins' weapons and appearance are customizable, while experience gained can be spent on four different specialties: "Melee" (offense), "Health" (defense), "Ranged" (navigation), and Stealth. For example, Arno can possess Eagle Pulse, which allows him to sense how many guards are in a location he intends to infiltrate. Like other skills, it can be upgraded with experience points at the player's discretion. He can also unlock a disguise skill to escape pursuing guards. The player will be able to upgrade all of Arno's skills, given his objective is to become a Master Assassin.

There are around 200 choices for Arno's gear, which can benefit gameplay:
  • Hoods can decrease a guard's reaction time as well as increase the radius of Eagle Sense.
  • Chest items refer to the Assassins' robes, which changing can increase the time you can spend blended in the crowd, and the time it takes for a guard to detect you.
  • Arm items change the appearance of the Hidden Blade, increasing melee damage and the Phantom Blade's ammunition, but can also increase the time it takes to revive allies.
  • Belts and sashes increase the number of health points and items carried.
  • Pants and boots can decrease fall damage and running noises, as well as providing extra health.





Cooperative play
"Assassins do not only embark on their own quests (like Ezio avenging his family), they have to pay their dues to the Assassin council. So players will have to complete what we call Brotherhood missions, in shared experience, to fulfill their duties towards the Assassins."
Alex Amancio discussing the reason behind cooperative gameplay.

Following the success of Wolfpack in Assassin's Creed III and Assassin's Creed IV: Black Flag, Assassin's Creed: Unity is the first game in the series to introduce campaign co-op. Up to four players can take on story-based missions including sabotaging an execution, protecting an emperor or assassinating a target. However, the co-op missions will be optional, all story-based, and can be completed singularly as well.

Co-operative gameplay starts at taverns, where the player can see a "ghost" of a friend who is also playing. Approaching said ghost can establish a request to join the friend on their mission, and both will be loaded to the mission's nearest checkpoint. Amancio expects players will spend a third of their time in co-op mode. Players can unlock skills that will benefit a whole group: these include the Disguise skill, Group Healing, the Assassin Cache for sharing bombs and ammunition, and Communal Sense, which colors targets' locations across the whole map. There are heist missions for the Assassins to steal money. The more an Assassin is detected, the less money will be gained. Amancio commented that the co-op missions will encourage players to work together, thereby avoiding a session from falling apart with gamers who refuse to co-operate.

Originally, this game supposed to be released on the 28th October 2014 but it was delayed by 2 weeks because Ubisoft wanted to launch it alongside Assassin's Creed Rogue which is for the current generation console (Sony PS3/Microsoft XBOX 360/PC). It is downloaded with a patch of 882.2MB due to it's mass improvisation. Over 10,000 AI (Artificial Intelligence) in a map sometimes causes bugs/glitches which is an unfortunate and unavoidable consequences. In fact, bugs/glitches are somewhat normal in the Assassin's Creed series.

Gamespot (gaming reviewers), had some issue to this game. They gave it a rating of 7/10 which basically a bad news because it's pretty low since it is a very popular series. It is said the story about Abstergo is left untouched, the story focus more about Arno and Elise instead of the whole French Revolution, people in France have British accent (lolwut?).
For AngryCentaurGaming (ACG), he didn't touch on what mostly Gamespot had issues on. However, from his perspective, the main problem about the game is bugs/glitches. AI would pop out of nowhere and character models changing on screen. ACG said, the bugs/glitches galore. The bugs makes the gameplay less immersion and interrupts his enjoyment. He gave the game on a "priorities of buying standard" and a "wait for sale", but he also said that if the bugs are fixed this game could be an "instant buy".

For me, the storyline may differ a little from the original series of Assassin's Creed because Assassin's Creed Unity's storyline may seem a little more of a drama and the plot is heavy. But, I think it is cool because it is something new. Again but, the storyline for me is a little short and feels a lot of things are left unsaid and unexplained because I think they are trying to compress everything in one go. Nevertheless, it is worth waiting for. Hands down to it's co-op online gameplay. I'd give it a rating of 9/10 just for it's co-op gameplay.

It is still fresh on sale and you humans should grab it fast because it is selling like hotcakes. RM189 and includes an extra mission "The Chemical Revolution". Buy buy buy. Full recommendation from myself (trust me, I've played it). So? Run to your nearest store now.

Au revoir!

Wednesday, 19 November 2014

Movie Review : EXISTS!

"THE LEGEND IS REAL. SO IS THE TERROR."



I admit, the slogan is cool. That is why I watched it, even it is by accident. A little back story of my "accident", going to keep it short and informative. First, I was on semester break, get together with some friends, went to the movie, look at the movie lists, had dilemma between Interstellar and Exists, originally going for Interstellar (even though don't know kind of movie it is), some guy saw Exists banner (that's me), seduced the others to watch it assuming it was a ghost story and got terribly mistaken, and lastly actually enjoyed it. Tadaa.

Well here is something about the movie;
Exists is a 2014 horror film that was directed by Eduardo Sánchez. The film had its world premiere on March 7, 2014 at South by Southwest and stars Chris Osborn and Samuel Davis as two brothers hunting for the legendary Sasquatch. Following the darker psychological tone of Sánchez's previous film, Lovely Molly, the film returns to the creature-feature horror of Altered, also written by Jamie Nash. All Brian (Chris Osborn) and Matt (Samuel Davis) want to do is have a wild party with their friends out in the woods. They figure that their uncle's secluded cabin is a prime location, as it was abandoned long ago and is unlikely to have anyone complaining about the noise. What they did not plan on is for the legendary Sasquatch (Brian Steele), who calls the east Texas woods his home, to start stalking the party goers one by one.

IMDb gave it a rating of 5.5/10, which I didn't expect it to be that low. Come on man, it's about Bigfoot. You tell me where will I find, in this 2014, a movie about Bigfoot. None! I'd give some credits for that. Of course it is not the best movie and probably should go for Interstellar and all that, but! it is awesome. To me it is awesome. The starting of the movie is a little slow for me but from the middle to the end, that is when the action kicks in, the legend arrives on scene. The movie is Rated 18 so surely it is filled with blood, sweat and Bigfoot. Gore and thrill are all over the place. Although, using a third-person camera would make the movie awesomer instead of experiencing from first-person view which made my friend sick after the movie because his head was spinning along the victims camera when got hit by the Sasquatch. So, I personally prefer the movie having a third-person view but it is the director's choice. Probably the intention of wanting the viewers to relate to the movie. Yeah well, that is quite reasonable yet head-spinning choice.

The best part of the movie? The legend itself, The Bigfoot. You guys should see the Bigfoot. It looked so so so awesome. The coolest looking Bigfoot man has ever portrayed. I'd give 10/10 just for the Bigfoot. However I am not going to because of other selfish reasons. At the end of this movie, all of it will only make sense. Bigfoot portrayed some moral values people but I am not going to spill it. Spoiler alert *bee-do-bee-do*, you humans going to have to watch it yourselves. Cheers.

Behold, the Legend.

As a conclusion, even though I watched it by accident but not a second I regret about it (well the first 30 minutes was regretful to be honest). Nevertheless, I enjoyed it after that regretful 30 minutes to the last line of the movie. I personally would give it a rating of 7/10 and sincerely think it deserves it. All because of the Bigfoot itself. Hands down baby, hands down. 

Tune in to the cinemas while it is still playing. Well, I think it still does. I don't know. Check it out humans. Godspeed! 

Tuesday, 18 November 2014

Turning Point!

Greetings humans.



After a while chasing my train of thoughts, I decided to make some changes upon the awesomeness to my blog. As the title of my entry today is "Turning Point!", I would like to enlarge the idea of posting on my blog. Meaning that, I won't only restrain it to only on academics. Surely I had to create this blog originally for academics purposes but on the other hand, isn't it still my blog? I think there'll be no problem for me to adjust and pump up some things around here. Nevertheless, whatever I write still acts as a practice, right? So, why not. 

So, speaking of making some changes around here, we all know why I had to create this blog. Well, let's not only keep it to academics purposes only but also, let us insert some fun and entertainment people! News, gaming, movies, music and all those hotcakes out there. I'll post it all. Reviews, reviews and reviews. I'll keep it coming as frequent as I can. Also, as frequent as those things are released. We'll see if those baby hotcakes can keep up with my reviews. Honest comments, I'm only stating opinions and perspective from others also will be inserted along with mine. No hard feelings humans, we aren't always going to be on the same page every time.

Oh and some info for you guys who unexpectedly dropped by here. Kindly visit this site right here, (randomreviewsadp11.blogspot.com), for extra extra extra reviews. That is my friend's site. Created along with his colleagues. ADFP students from INTEC. Great great great deal of information. So please, take a tour. 

P/S : Viewers discretion are advised.

Anyway, look forward to my extraordinary changes. Well not so much but still. Later gator :d